The tornado in MemeticBox functions as an environmental power that summons a massive, swirling wind vortex onto the map. Available across both God mode and Sandbox mode in Corvium Games' voxel sandbox, the funnel pulls loose objects, NPCs, and vehicles into the air. While it creates severe physical chaos among dynamic entities, pre-release gameplay tests confirm that the vortex does not demolish rigid voxel architecture.
How to Summon the Tornado
Players can summon a tornado using two separate interfaces, depending on the active game mode:
- In God Mode, cycle through the divine powers list on the interface or use the power switch keybind to select Tornado, then click on the target location within maps such as City, Demolition, Mountains, or Village.
- In Sandbox Mode, press the B key to bring up the full spawn inventory. Navigate to the catastrophe section, select Tornado, and place it directly into the world.
Once activated, the tornado forms immediately as a tall, spinning funnel. It travels across the terrain for a limited duration before dissipating into thin air.
Entity Physics and Target Interactions
The tornado interacts aggressively with dynamic physics objects and ragdolls across the map:
- Ragdoll NPCs: Civilians, zombies, and armed soldiers get swept off their feet upon contact. The vortex pulls them into the center, spinning them through the air before dropping them back to the ground.
- Vehicles: Drivable voxel cars and loose vehicles get dragged into the rotation, flipping around the funnel alongside other loose debris.
- Player Character: In Sandbox mode, where the player controls a physical ragdoll character rather than an ethereal floating camera, stepping into the funnel lifts the player into the air and spins them along with surrounding clutter.
- Airborne Bosses: In video testing by player Jazef, spawning a tornado against an active enemy helicopter boss pulled the aircraft into the wind field and inflicted collision damage, eventually bringing down the boss.
Unlike static environmental props, any unanchored entity within the funnel's suction radius is subject to immediate displacement and fall damage.
Environmental and Building Destruction Limits
Despite the extensive voxel destruction system present in MemeticBox, the tornado does not tear down stationary buildings. Gameplay demonstrations recorded by content creators Dusty and 2HPN on the City and Demolition maps revealed that the vortex passes directly through fixed structures without ripping away individual voxel blocks.
Voxel destruction in MemeticBox relies heavily on explosive force, kinetic impacts, and structural integrity collapse. Because the tornado operates primarily as an entity-displacement tool, exterior building walls remain standing after the funnel dissipates. Its destructive impact is confined to loose props, unanchored items, and living targets caught within its path.
Tornado Compared to Other God Powers
MemeticBox features several environmental catastrophes and divine abilities alongside the tornado. The table below outlines how these powers interact with targets based on pre-release demonstrations:
| Power Name | Primary Effect | Structural Damage | Entity Displacement |
|---|---|---|---|
| Tornado | Creates a swirling wind funnel | None observed on fixed walls | High (lifts NPCs, cars, and player) |
| Black Hole | Sucks nearby matter into a single gravitational point | Minor localized collapse | Extreme (compresses bodies into a central sphere) |
| Meteorite | Drops explosive burning rocks from the sky | High (shatters voxel surfaces and creates craters) | High (knocks ragdolls away via blast force) |
| Earthquake | Shakes the ground vigorously | Strains weak structural points | Moderate (causes standing ragdolls to trip and collapse) |
| Lightning | Strikes a targeted point with high-voltage electricity | Minimal (can ignite flammable props) | Fatal to standard human and soldier targets |
| Blood Rain | Summons red precipitation across the sky | None | None (applies cosmetic red droplets to the scene) |
Frequently Asked Questions
Can the tornado destroy houses or skyscrapers in MemeticBox?
No. Multiple sandbox tests on the City and Demolition maps demonstrate that the tornado leaves fixed building structures intact, affecting only loose props, vehicles, and ragdolls.
Does the tornado damage the player character in Sandbox mode?
Yes. If you enter the funnel while playing as a physical character in Sandbox mode, the wind lifts you into the air, causing disorientation and potential fall damage upon landing.
Can you steer the tornado after placing it?
No confirmed steering control exists for the funnel once placed. The vortex moves autonomously along its path for a set duration before vanishing.





